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As a game designer, I craft worlds that invite players to explore every corner. I approach every project with curiosity and rigor, chasing down the smallest details to make a world feel lived-in. My time with Dungeons & Dragons at Wizards of the Coast taught me the best lore feels discovered, not delivered.
Featured Video Games:
Narrative Designer | High Noon (Action)
Loremaster + Writer | Goo Grinder (Platformer)
Check out my itch.io to find more of my gaming projects.
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